Lord Marcus Shield-Breaker

Manor lord and Marshal for Rhos

Description:

Marcus Caerloyw Glevum

220 points

ST 12* [20]; DX 12 [40]; IQ 11 [20]; HT 12† [20].
Damage 1d/2d-1; BL 29 lb; HP 15 [6]; Will 11 [0]; Per 11 [0]; FP 12 [0].
Basic Speed 6.00 [0]; Basic Move 6 [0]; Dodge 10‡.

Social Background

TL: 2 [0].
CF: Roman (Native) [0]; Welsh [1].
Languages: Irish (Accented/None) [2]; Latin (Native) [0]; Welsh-Gaelic (Native/Broken) [4].

Templates and Meta-Traits

Armatura (Martial Arts; p. MA150) [0]; Armatura Equestris (Martial Arts; p. MA150) [0].

Advantages

Ally (Dog; 25% of starting points; Constantly) [4]; Ally (War Band; 50% of starting points; 9 or less; Group Size (6-10)) [12]; Born War-Leader 2 [10]; Combat Reflexes [15]; Fit [5]; Signature Gear $6,500 (Fragarach) [13]; Status +3 [15]; Striking ST 1 [5]; Wealth (Comfortable) [10].
Perks: Off-Hand Weapon Training (Shield (Buckler)); Style Familiarity (Armatura Equestris); Style Familiarity (Armatura); Teamwork (Echo); Weapon Bond (Fragarach). [5]

Disadvantages

Code of Honor (Chivalry) [-15]; Duty (Chieftan of Rhos; 9 or less (fairly often)) [-5]; Enemy (Quintus Severus; More powerful than the PC; 6 or less) [-10]; Enemy (Rival Lord(s); More powerful than the PC; 6 or less) [-10]; Flashbacks (Mild) [-5]; Honesty (12 or less) [-10]; Obsession (Find Brigid; Short-Term Goal; 12 or less) [-5]; Phobia (Pyrophobia: Fire; 12 or less) [-5]; Sense of Duty (Clan/Tribe; Large Group) [-10]; Wielder of Fragarach [-15].
Quirks: Cannot say no to family; Detests barbarians and barbaric behavior; Distrusts the supernatural; Doesn’t talk about his previous assignment; Talks to his dog like a person (gives the dog a voice). [-5]

Skills

Administration (A) IQ-1 [1]-10; Animal Handling (Dogs) (A) IQ+1 [4]-12; Animal Handling (Equines) (A) IQ [2]-11; Area Knowledge (local) (E) IQ+1 [2]-12; Armoury/TL2 (Body Armor) (A) IQ [2]-11; Armoury/TL2 (Melee Weapons) (A) IQ [2]-11; Boating/TL2 (Sailboat) (A) DX-1 [1]-11; Bow (A) DX [2]-12; Brawling (E) DX+2 [4]-14; Broadsword (A) DX+3 [12]-15§; Carousing (E) HT [1]-12; Climbing (A) DX-1 [1]-11; Current Affairs/TL2 (local region) (E) IQ+1 [2]-12; Diplomacy (H) IQ-2 [1]-9; Engineer/TL2 (Combat) (H) IQ-2 [1]-9; Fast-Draw (Sword) (E) DX+2 [2]-14‡; First Aid/TL2 (Human) (E) IQ [1]-11; Hiking (A) HT [2]-12; Intelligence Analysis/TL2 (H) IQ+1 [2]-12¶; Leadership (A) IQ+3 [4]-14¶; Navigation/TL2 (Sea) (A) IQ-1 [1]-10; Politics (A) IQ-5 [0]-6; Riding (Equines) (A) DX [2]-12; Savoir-Faire (Military) (E) IQ+4 [4]-15¶; Scrounging (E) Per [1]-11; Shield (Buckler) (E) DX+1 [2]-13; Shield (Shield) (E) DX+2 [4]-14; Shortsword (A) DX+1 [1]-13; Soldier/TL2 (A) IQ+1 [4]-12; Spear (A) DX+1 [4]-13; Stealth (A) DX-1 [1]-11; Strategy (Land) (H) IQ+3 [8]-14¶; Survival (Woodlands) (A) Per-1 [1]-10; Swimming (E) HT [1]-12; Tactics (H) IQ+2 [4]-13¶; Teaching (A) IQ [2]-11; Thrown Weapon (Spear) (E) DX+2 [4]-14; Tracking (A) Per-1 [1]-10; Veterinary/TL2 (Dogs) (H) IQ-1 [2]-10; Wrestling (A) DX [2]-12.
Techniques: Cavalry Training (Broadsword) (H) [0]-13; Cavalry Training (Shortsword) (H) [0]-11; Cavalry Training (Spear) (H) [0]-11; Close Combat (Broadsword) (H) [0]-11; Close Combat (Shortsword) (H) [0]-9; Combat Riding (Riding (Equines)) (H) [0]-12; Counterattack (Broadsword) (H) [5]-14; Dual-Weapon Attack (Broadsword) (H) [2]-12; Dual-Weapon Attack (Shield (Buckler)) (H) [0]-9; Feint (Broadsword) (H) [0]-15; Feint (Shortsword) (H) [0]-13; Hands-Free Riding (Riding (Equines)) (H) [0]-9; Horse Archery (Bow) (H) [0]-8; Quick Mount (Riding (Equines)) (A) [0]-9; Retain Weapon (Broadsword) (H) [0]-15; Retain Weapon (Shortsword) (H) [0]-13; Targeted Attack (Broadsword Thrust/Vitals) (H) [3]-14; Targeted Attack (Shortsword Thrust/Vitals) (H) [0]-10.

Footnotes

* Conditional +1 from ‘Striking ST’.
† Conditional +1 from ‘Fit’.
‡ Includes +1 from ‘Combat Reflexes’.
§ Conditional +1 from ‘Weapon Bond (Fragarach)’.
¶ Includes +2 from ‘Born War-Leader’.

Equipment

1× Boots ($80; 3 lb); 1× Dagger ($20; 4 oz); 1× Fragarach (Signature Gear; Weapon Bond; Fine Quality; Fine (Balance); ~Loyal Sword; ~Penetrating Weapon (+1); $92000; 3 lb); 1× Leather Pants ($40; 3 lb); 1× Mail, Fine (Torso; $900; 15 lb); 1× Medium Shield, Light ($45; 7 lb); 1× Spear ($40; 4 lb); 1× Studded Leather Skirt ($60; 4 lb); 2× Water (per gallon; $0; 16 lb); 2× Wineskin ($20; 8 oz); 6× Traveler’s Rations ($12; 3 lb).

Defenses

Parry: 11 (Broadsword). Block: 11 (Shield (Shield)). Dodge: 8/10. DR: 3/1* (Torso).

Melee Attacks

Brawling • Punch (14): 1d cr. Reach C.
Brawling • Bite (14): 1d cr. Reach C.
Brawling • Kick (12): 1d+1 cr. Reach C,1.
Dagger (10): 1d-1 imp. Reach C.
Fragarach • Swing (17): 2d+1(2) cut. Reach 1.
Fragarach • Thrust (17): 1d+3(2) imp. Reach 1.
Medium Shield, Light • Bash (14): 1d cr. Reach 1.
Medium Shield, Light • Rush (14): slam+2 cr. Reach 1.
Spear • 1H (13): 1d+2 imp. Reach 1*.
Spear • 2H (13): 1d+3 imp. Reach 1, 2*.

Ranged Attacks

Dagger (8): 1d-1 imp. Range 7 yd / 13 yd. RoF 1. Shots T(1).
Spear (14): 1d+3 imp. Acc 2. Range 13 yd / 20 yd. RoF 1. Shots T(1).

Bio:

Marcus Caerloyw Glevum is how he thinks of himself. He was recently elevated to Lordship by Chief Owain. Following the death of his elder brother on 31 October, 457, Marcus has also inherited the manor of Caerhun.

Lord Marcus Shield-Breaker

GURPS: Casus Belli mhermanns